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[Intro] The Unity RPG Creator in C# Series

I recently received an email from Udemy.com announcing their current Learn Fest sale and decided I would wander over to their site and see if anything interesting presented itself. Having just recently used the Pass The Unity Certified Developer Exam on this site to become a certified Unity developer, I was looking for another video series to undertake with the goal of actually developing something playable and documenting the process.  After sifting through a bunch of game dev and Unity courses, I decided to give The Unity RPG Creator in C# Series – Part 1: Core Combat a go.

I chose this course for a few reasons:

  • I wanted to create a basic RPG game.
  • I wanted to implement controller support, something I haven’t done yet.
  • I wanted to document the process so I could show development over time and the processes used to arrive at a “final” product.
  • I was pleased with the last video series by the authors Ben Tristem and Sam Pattuzzi.
  • I was also excited to see that Rick Davidson (who I know in real life) was one of the teachers!
  • The course is designed with challenges that provide convenient places to create content and then post the results. (Basically I can follow the directions and then just post the results in a blog post like this one.)

So now that I have a course to follow and a blog to document my progress… I guess I better get started!

– Chris